Tuesday, July 7, 2009

Render Demo #1


Basic rendering tips and terminology with Solidworks and Hypershot.

What to pay attention to in a render

There are 3 basic elements to any 3d render; if any of them are sub-par, then the quality of the render will suffer...

1 - The Model. Make sure to pay attention to surface transitions and be sure to add fillets and chamfers to get edge highlights.

2 - Materials. Use realistic materials and don't make everything overly shiny. Remember that there are very few occasions that you'll want a mirror-like finish.

3 - Lighting. Lighting can add a lot of drama and energy to a render, but bad lighting can also make a render look dull and boring. Remember that realistic lighting also has indirect illumination and without it, the render will look very fake and computery (technical term).

Basic On the Fly Assemblies


This is a basic tutorial on how to create an assembly where all of the components are created from within the assembly itself.

Thursday, July 2, 2009

Renderer Comparison

Click the image to see full size.

I may do a demo in a few days.

Thursday, June 25, 2009

An introduction to creating sketch relations


This is a really boring demo, but it covers some necessary topics. Mastering relations is a good start to being confident with SolidWorks.

Sunday, June 21, 2009

Modeling a webcam from a 2d sketch


This is an intermediate level tutorial that covers a small project from beginning to end.

Goals

I plan on posting several video tutorials of modeling and rendering techniques. I'll try to cover a wide range of topics while focusing on skills useful for industrial designers.

Please provide feedback so that I can continue to improve the quality of the tutorials and see what I need to focus more attention toward.

I hope you find them helpful.